70 male
70 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 24 Essence
Summon bone spikes from the ground dealing 120% weapon damage as Physical.
Primary
Unlocked at level 1
Bone spikes stun enemies for 1 second.
Unlocked at level 6
Cost: 40 Essence
Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.
Secondary
Unlocked at level 5
Consumes all Essence to summon a powerful minion. The minion's damage is increased by 3% for every point of Essence consumed.
Unlocked at level 29
Consume corpses within 60 yards to restore 10 Essence per corpse.
Corpses
Unlocked at level 16
Increases maximum life by 2% for 2 seconds for each corpse devoured.
Unlocked at level 23
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Reanimation
Unlocked at level 9
The target of your command is frozen for 3 seconds.
Command Skeletons' damage is turned to Cold.
Unlocked at level 39
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Blood & Bone
Unlocked at level 30
Provides an additional charge but doubles the health cost.
Unlocked at level 60
Cooldown: 120 seconds
All corpse skills can be used at will for 10 seconds.
Unlocked at level 38
Enemies in the Land of the Dead are periodically frozen.
Unlocked at level 43
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 8 seconds
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on Jan 29, 2024 10:26 AM PST