This is a Signature spell. Signature spells are free to cast.
Lob an explosive skull that deals 155% weapon damage as Fire to all enemies within 8 yards.
Primary
Unlocked at level 21
Ghost Bomb
In addition to the base explosion, the skull creates a larger blast that deals an additional 30% weapon damage as Cold to all other enemies within 28 yards.
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3.00 seconds based on the Scoundrel's Dexterity.
Unlocked at level 10
Hysteria
Multishot
Cooldown:8 seconds
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Heal
Intimidate
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Intimidate
Onslaught
Cooldown:20 seconds
Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3.00 seconds based on the Templar's Strength.
Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.
Unlocked at level 25
Erosion
Focused Mind
A 40 yard aura that increases attack speed for you and the Enchantress by 3.00% based on the Enchantress's Intelligence.