70 female
70 male
51 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Lightning arcs from your fingertips, dealing 69% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.
Primary
Unlocked at level 15
Increase the maximum number of enemies that can be electrocuted to 10.
Unlocked at level 22
Cost: 40 Arcane Power
Call down shards of ice that deal 1075% weapon damage as Cold over 6 seconds to enemies in a 12 yard radius. Multiple casts in the same area from the same caster do not stack.
Force
Unlocked at level 27
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 28
You have a chance to gain 4 Arcane Power when you are hit by a ranged or melee attack.
Unlocked at level 32
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Unlocked at level 20
Attacks have a chance to cause lightning to arc to 3 nearby enemies, dealing 61% weapon damage as Lightning.
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
For 5 seconds after you Teleport, you will take 25% less damage.
Unlocked at level 26
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.
Unlocked at level 21
Summon a Lightning Hydra that electrocutes enemies for 255% weapon damage as Lightning.
Unlocked at level 33
Last updated on Sep 15, 2023 11:48 AM PDT