Call in an assault from afar, raining 5 spheres of burning pitch and stone onto enemies around you, dealing 2850% total weapon damage to enemies within 12 yards of the impact zone.
Conviction
Unlocked at level 61
Impactful Bombardment
A single, much larger ball of explosive pitch is hurled at the targeted location dealing 3320% weapon damage to all enemies within 18 yards.
Consecrate the ground 20 yards around you for 10 seconds. You and your allies heal for 32,185 Life per second while standing on the consecrated ground.
Defensive
Unlocked at level 16
Bathed in Light
Increase the radius of the consecrated ground to 24 yards and increase the amount you and your allies heal for to 48,278 Life per second.
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Crippling Shot
Anatomy
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Anatomy
Piercing Shot
Cooldown:20 seconds
Ranged attack that pierces that deals 500% weapon damage and increases damage done to enemies by 10% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Piercing Shot
Night's Veil
Cooldown:30 seconds
The Scoundrel launches a cloud that covers a 20 yard area and lasts 2.00 seconds based on the Scoundrel's Dexterity. All attacks against enemies that are inside the cloud will be critical hits.