70 female
70 male
Hardcore
70 male - Seasonal Hero
70 female - Seasonal Hero
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Lightning arcs from your fingertips, dealing 69% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.
Primary
Unlocked at level 15
Increase the maximum number of enemies that can be electrocuted to 10.
Unlocked at level 22
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.
Force
Unlocked at level 21
Summon a Frost Hydra that breathes a short range cone of frost, causing 255% weapon damage as Cold to all enemies in the cone.
Unlocked at level 46
Cooldown: 11 seconds
Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.
Defensive
Unlocked at level 4
Frost Nova no longer freezes enemies, but instead leaves behind a mist of frost that deals 915% weapon damage as Cold over 8 seconds.
Unlocked at level 28
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Conjuration
Unlocked at level 20
Enemies hit by your attacks restore up to 3 Arcane Power.
Unlocked at level 38
Teleport through the ether to the selected location up to 50 yards away.
For 5 seconds after you Teleport, you will take 25% less damage.
Unlocked at level 26
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.
Unlocked at level 17
Reduce the Arcane Power cost of all skills by 3 while Storm Armor is active.
Unlocked at level 33
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Last updated on Mar 30, 2023 1:19 PM PDT