70 male
Hardcore
70 female - Seasonal Hero
70 female
49 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
Release two spirits with every cast.
Unlocked at level 23
Cost: 100 Mana
Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold.
Decay
Unlocked at level 17
An additional 3 spirits seek out other enemies and deal 65% weapon damage as Fire.
Unlocked at level 32
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
Increase your movement speed by an additional 100% while in the spirit realm.
Unlocked at level 47
Cooldown: 60 seconds
Incite paranoia in enemies, confusing them and causing some to be Charmed and fight for you for 12 seconds.
Terror
Unlocked at level 22
All enemies in the area of Mass Confusion deal 30% less damage for 12 seconds.
Unlocked at level 46
Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds.
Unlocked at level 8
Increase movement speed by 20% for 4 seconds after casting Horrify.
Unlocked at level 21
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Unlocked at level 9
Gain 5% increased movement speed for each enemy harvested.
Unlocked at level 39
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Unlocked at level 5
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on Sep 30, 2023 8:10 AM PDT