70 male
70 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 12 Essence per enemy hit
Slash with a summoned Scythe in front of you dealing 150% weapon damage as Physical.
Primary
Unlocked at level 3
Enemies hit by the scythe have a 15% chance to be inflicted with a random curse.
Grim Scythe's damage turns into Poison.
Unlocked at level 33
Cost: 40 Essence
Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.
Secondary
Unlocked at level 5
Consumes all Essence to summon a powerful minion. The minion's damage is increased by 3% for every point of Essence consumed.
Unlocked at level 29
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Blood & Bone
Unlocked at level 30
Provides an additional charge but doubles the health cost.
Unlocked at level 60
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Unlocked at level 19
Enemies hit are also stunned for 2 seconds.
Bone Armor's damage is turned into Poison.
Cost: 10 Essence
A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Curses
Unlocked at level 22
Becomes an aura that curses all enemies within 15 yards.
The range of this effect is increased by 50% of your gold pickup radius.
Unlocked at level 39
Cost: 25% Health
Cooldown: 120 seconds
Create a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds.
Unlocked at level 61
Now also creates a Simulacrum of Bone, but the duration is reduced to 10 seconds.
Unlocked at level 69
Last updated on Jan 27, 2024 6:30 AM PST