70 male
70 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.
Primary
Unlocked at level 1
Missiles track the nearest enemy. Missile damage is increased to 285% weapon damage as Arcane.
Unlocked at level 42
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
While channeling the beam you become charged with energy and discharge at nearby enemies dealing 115% weapon damage as Arcane.
Unlocked at level 48
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
Unlocked at level 22
For 5 seconds after you Teleport, you will take 25% less damage.
Unlocked at level 26
Cost: 35 Arcane Power
Unleash a twister of pure energy that deals 1525% weapon damage as Arcane over 6 seconds to everything in its path.
Force
Unlocked at level 13
When two Energy Twisters collide, they merge into a tornado with increased area of effect that causes 3200% weapon damage as Arcane over 6 seconds.
Unlocked at level 36
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 17
Reduce the Arcane Power cost of all skills by 3 while Storm Armor is active.
Unlocked at level 33
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Unlocked at level 20
When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
Unlocked at level 55
Last updated on Jul 30, 2022 2:36 AM PDT