70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Hatred
Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.
Requires Bow
Primary
Unlocked at level 1
Increase Hatred generated to 7.
Hungering Arrow's damage turns into Fire.
Unlocked at level 17
Cost: 25 Hatred
Fire a massive volley of arrows dealing 360% weapon damage to all enemies in the area.
Archery
Unlocked at level 22
Reduce the Hatred cost to 18.
Multishot's damage turns into Lightning.
Unlocked at level 26
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 8
Gain 100% movement speed while invisible.
Unlocked at level 14
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Hunting
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Unlocked at level 33
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Active: Instantly gain 50 Hatred.
Passive: Summons a bat companion that attacks for 60% of your weapon damage as Physical.
The bat grants you 1 Hatred per second.
Unlocked at level 29
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Unlocked at level 13
Passive: Permanently increase maximum Discipline by 20.
Unlocked at level 19
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Unlocked at level 5
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on Aug 25, 2022 9:25 AM PDT