70 male
65 female
33 male
18 female
17 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 125 Mana
Call forth a swarm of fiery bats to burn enemies in front of you for 475% weapon damage as Fire.
Secondary
Unlocked at level 5
Summon fewer but larger bats that travel a long distance and deal 500% weapon damage as Fire.
Unlocked at level 11
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Unlocked at level 12
Cooldown: 45 seconds
Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit.
Defensive
Unlocked at level 4
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Terror
Unlocked at level 9
Cost: 100 Mana
Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold.
Decay
Unlocked at level 17
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on 20 Feb 2023 05:45 GMT