70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cooldown: 120 seconds
Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
Voodoo
Unlocked at level 25
The ritual heals all nearby allies for 5% of their maximum Life per second and reduces all damage taken by 20%.
Unlocked at level 50
Cost: 100 Mana
Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold.
Decay
Unlocked at level 17
Summon a spectre that deals 750% weapon damage as Cold over 5 seconds to all enemies within 10 yards.
You can have a maximum of 3 Phantasms out at one time.
Unlocked at level 37
Summon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 180% of your weapon damage as Physical.
Unlocked at level 30
Summon an additional 2 Hunter Fetishes that shoot blowdarts at enemies, dealing 130% of your weapon damage as Poison.
Unlocked at level 60
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Terror
Unlocked at level 9
Gain mana and increase maximum Mana by 5% for each enemy harvested.
Unlocked at level 15
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
Gain 20% of your maximum Mana when you activate Spirit Walk.
Unlocked at level 29
Cost: 250 Mana
Cooldown: 8 seconds
Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.
Unlocked at level 61
The pool of piranhas becomes a tornado of piranhas that lasts 4 seconds. Nearby enemies are periodically sucked into the tornado.
Increases the cooldown to 16 seconds.
Unlocked at level 65
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on 03 Mar 2023 21:23 GMT