70 male
70 female
70 male - Seasonal Hero
70 female - Seasonal Hero
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.
Primary
Unlocked at level 1
Increase the damage of Magic Missile to 325% weapon damage as Arcane.
Unlocked at level 6
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
Increase the width of the beam allowing it to hit more enemies.
Disintegrate's damage turns into Fire.
Unlocked at level 26
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
Unlocked at level 22
After casting Teleport, you have 3 seconds to Teleport 1 additional time.
Unlocked at level 31
Cost: 35 Arcane Power
Unleash a twister of pure energy that deals 1525% weapon damage as Arcane over 6 seconds to everything in its path.
Force
Unlocked at level 13
Energy Twister no longer travels but spins in place, dealing 835% weapon damage as Arcane over 6 seconds to everything caught in it.
Unlocked at level 41
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 17
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Unlocked at level 20
Last updated on 19 Apr 2024 12:21 BST