70 female
70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.
Corpses
Unlocked at level 8
Enemies become brittle increasing their chance to be crit by 5% for 5 seconds each time they are hit with Corpse Lance.
Corpse Lance's damage turns into Cold.
Unlocked at level 21
Cost: 10 Essence
A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Curses
Unlocked at level 22
Triggers at 18% life but costs 10% of your life.
Unlocked at level 55
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Blood & Bone
Unlocked at level 30
Provides an additional charge but doubles the health cost.
Unlocked at level 60
Cooldown: 120 seconds
Raise a massive skeletal army to pummel the targeted location dealing 12,000% weapon damage as Physical in a 15 yard radius.
Reanimation
The skeletal army knocks all affected enemies towards the center.
Unlocked at level 34
Consume corpses within 60 yards to restore 10 Essence per corpse.
Unlocked at level 16
Each corpse consumed also restores 3% health.
Unlocked at level 53
All corpse skills can be used at will for 10 seconds.
Unlocked at level 38
Every 10 enemies killed extends the duration by 1 second up to a maximum of 2 seconds.
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on Feb 9, 2024 2:03 PM PST