70 female
70 male
1 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Lightning arcs from your fingertips, dealing 69% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.
Primary
Unlocked at level 15
Increase the maximum number of enemies that can be electrocuted to 10.
Unlocked at level 22
Cost: 25 Arcane Power
Discharge a wave of pure energy that deals 390% weapon damage as Arcane to nearby enemies.
Force
Unlocked at level 9
Each enemy hit restores 1 Arcane Power.
Wave of Force's damage turns into Lightning.
Unlocked at level 39
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Conjuration
Unlocked at level 20
Increase the damage bonus of Magic Weapon to 20% damage.
Unlocked at level 35
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
After casting Teleport, you have 3 seconds to Teleport 1 additional time.
Unlocked at level 31
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.
Unlocked at level 17
Increase your movement speed by 25% for 3 seconds when you are hit by melee or ranged attacks.
Unlocked at level 43
Cost: 20 Arcane Power
Cooldown: 6 seconds
Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.
Mastery
Unlocked at level 19
Reduce the cooldown of Explosive Blast to 3 seconds.
Explosive Blast's damage turns into Lightning.
Unlocked at level 29
Last updated on Feb 7, 2024 5:52 AM PST