This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 6 Fury per attack
Swing your weapon in a wide arc to deal 200% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Swing at all enemies around you and increase damage to 235% weapon damage as Lightning.
Unlocked at level 47
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 340% weapon damage.
While whirlwinding, you move at 100% movement speed.
Secondary
Unlocked at level 20
Generate harsh tornadoes that deal 180% weapon damage to enemies in their path.
Unlocked at level 24
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 14 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cooldown: 12 seconds
Deal 380% weapon damage to all enemies within 9 yards.
Critical Hits have a chance to reduce the cooldown of Overpower by 1 second.
Might
Unlocked at level 9
Your Critical Hit Chance is increased by 8% for 5 seconds.
Overpower's damage turns into Lightning.
Unlocked at level 23
Cost: 20 Fury
Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.
Tactics
Unlocked at level 22
Gain 1% Critical Hit Chance for each enemy within 10 yards while under the effects of Battle Rage.
Unlocked at level 46
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 20 seconds. Each deals 270% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses Whirlwind and Leap.
Korlic wields a massive polearm and uses Cleave and Furious Charge.
Madawc dual-wields axes and uses Weapon Throw and Seismic Slam.
Rage
Unlocked at level 25
Enemies hit by the Ancients are Chilled for 2 seconds and have 10% increased chance to be Critically Hit.
The Ancients' damage turns into Cold.
Unlocked at level 37
Cooldown: 18 seconds
Charms an enemy to fight for you for 8 seconds.
Unlocked at level 15
Increases your static elemental damage bonuses by 5.00% based on the Enchantress's Intelligence.
Unlocked at level 20
Reduces damage by 6% from ranged attacks, increases Armor by 3% and slows melee attackers by 60% for 3.00 seconds for you and the Enchantress based on her Intelligence.
Unlocked at level 25
Cooldown: 120 seconds
When you take fatal damage, the Enchantress empowers you to move through time, slowing enemies' movement, attack speed, and projectiles by 80% for 3.00 seconds to avoid death based on the Enchantress's Intelligence.
Unlocked at level 30
Last updated on Sep 14, 2023 12:47 PM PDT