Focus a wave of light that crushes enemies for 835% weapon damage as Holy.
Secondary
Unlocked at level 12
Pillar of the Ancients
Summon an ancient pillar that deals 635% weapon damage as Lightning, followed by 785% weapon damage as Lightning over 3 seconds to enemies who remain in the area.
Create a runic circle of protection on the ground for 6 seconds that reduces all damage taken by 55% for all allies inside.
Defensive
Unlocked at level 22
Intervene
Dash to the target location, granting a shield that absorbs up to 107,284 damage for 3 seconds to allies within 11 yards and then creating Inner Sanctuary.
Absorb amount is increased by 28% of your Health Globe Healing Bonus.
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.
Active: Your mystic ally has its damage increased by 50% for 10 seconds.
Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.