70 female
70 male
70 female - Seasonal Hero
70 male - Seasonal Hero
Hardcore
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.
Corpses
Unlocked at level 8
Enemies become brittle increasing their chance to be crit by 5% for 5 seconds each time they are hit with Corpse Lance.
Corpse Lance's damage turns into Cold.
Unlocked at level 21
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Blood & Bone
Unlocked at level 30
Provides an additional charge but doubles the health cost.
Unlocked at level 60
Consume corpses within 60 yards to restore 10 Essence per corpse.
Unlocked at level 16
Each corpse consumed also restores 3% health.
Unlocked at level 53
Cost: 20 Essence
Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through.
Secondary
Unlocked at level 2
Each enemy hit has their attack speed reduced by 20% and your attack speed is increased by 3% for 3 seconds stacking up to 10 times.
Bone Spear's damage turns into Cold.
Unlocked at level 25
Cooldown: 120 seconds
All corpse skills can be used at will for 10 seconds.
Reanimation
Unlocked at level 38
Enemies in the Land of the Dead are periodically frozen.
Unlocked at level 43
Cost: 10 Essence
A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Curses
Unlocked at level 22
Becomes an aura that curses all enemies within 15 yards.
The range of this effect is increased by 50% of your gold pickup radius.
Unlocked at level 39
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Cooldown: 18 seconds
Charms an enemy to fight for you for 8 seconds.
Unlocked at level 15
Cooldown: 20 seconds
Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.
Last updated on Apr 7, 2024 8:30 AM PDT