This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
Increase movement speed by 30% for 3 seconds.
Defensive
Unlocked at level 16
Increase the movement speed bonus to 40% for 4 seconds.
Unlocked at level 38
Cooldown: 30 seconds
Reduce all damage taken by 50% and gain Immunity to all control-impairing effects for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 40% increased movement speed and knock enemies away as you run.
Unlocked at level 26
Cooldown: 30 seconds
Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path.
Cooldown is reduced by 1 second for every 25 Fury you spend.
Might
Unlocked at level 61
Store up to 3 charges of Avalanche.
Unlocked at level 67
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.
Tactics
Unlocked at level 28
Increase Fury generated to 50.
Unlocked at level 35
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 14
Enemies instead take 25% increased damage for 6 seconds.
Unlocked at level 28
Cost: 25 Fury
Cooldown: 60 seconds
Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
All enemies within 24 yards are pulled in towards you.
Earthquake's damage turns into Physical.
Unlocked at level 56
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 20 seconds
Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Cooldown: 120 seconds
When you take fatal damage, the Templar rushes to your aid, knocking back enemies within 15 yards, healing you for 15.00% Life based on the Templar's Strength, and shielding you from all damage for 5 seconds.
Unlocked at level 20
Last updated on Feb 1, 2025 7:29 AM PST