70 male
70 female
Hardcore
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
Haunted enemies take 20% more damage from your attacks.
Haunt's damage turns into Poison.
Unlocked at level 48
Cost: 300 Mana
Unleash a plague of locusts that swarms an enemy, dealing 1040% weapon damage as Poison over 8 seconds.
The locusts will jump to additional nearby enemies.
Unlocked at level 21
Enemies affected deal 25% reduced damage.
Unlocked at level 37
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Terror
Unlocked at level 9
Gain mana and increase maximum Mana by 5% for each enemy harvested.
Unlocked at level 15
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
Increase your movement speed by an additional 100% while in the spirit realm.
Unlocked at level 47
Cost: 250 Mana
Cooldown: 8 seconds
Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.
Decay
Unlocked at level 61
Turn the piranhas into zombie piranhas. The piranhas will leap out from the pool savagely at nearby enemies
Unlocked at level 63
Cooldown: 60 seconds
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
Voodoo
Unlocked at level 19
The Gargantuan is surrounded by a poison cloud that deals 135% weapon damage as Poison per second to nearby enemies.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 18 seconds
Charms an enemy to fight for you for 8 seconds.
Cooldown: 20 seconds
Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.
Unlocked at level 25
Last updated on Oct 2, 2022 9:01 AM PDT