70 female
70 male
27 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Enemies are also slowed by 75% while you siphon blood from them.
Siphon Blood's damage turns into Cold.
Unlocked at level 24
Cost: 40 Essence
Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.
Secondary
Unlocked at level 5
Risen mages leave a corpse behind when they die or expire.
Target an area exploding up to 5 corpses within 11 yards dealing 1050% weapon damage as Physical to enemies within 20 yards.
Corpses
Unlocked at level 4
Explosion radius is increased to 25 yards.
Unlocked at level 12
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Reanimation
Unlocked at level 9
Commanded skeletons go into a frenzy, gaining 25% increased attack speed while they attack the target.
Unlocked at level 19
Cost: 10 Essence
A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Curses
Unlocked at level 22
Cursed enemies take 15% increased damage from your minions.
Unlocked at level 26
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Blood & Bone
Increases the damage dealt to 145% weapon damage.
Last updated on Sep 20, 2023 11:34 AM PDT