70 female
70 male
Hardcore
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cooldown: 60 seconds
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
Voodoo
Unlocked at level 19
The Gargantuan gains the ability to periodically slam enemies, dealing 200% of your weapon damage as Fire and stunning them for 3 seconds.
Unlocked at level 56
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
The spirit returns 4291 Life per second.
Haunt's damage turns into Fire.
Unlocked at level 18
Cooldown: 45 seconds
Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit.
Defensive
Unlocked at level 4
Your Zombie Dogs burst into flames, burning nearby enemies for 80% of your weapon damage as Fire every second.
Unlocked at level 40
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Unlocked at level 16
Gain 20% of your maximum Mana when you activate Spirit Walk.
Unlocked at level 29
Cooldown: 15 seconds
Summon a Fetish Shaman for 12 seconds that will hex groups of enemies into chickens. Hexed enemies are unable to perform offensive actions.
Unlocked at level 22
Transform into an angry chicken for up to 2 seconds that can explode for 1350% weapon damage as Poison to all enemies within 12 yards.
Unlocked at level 36
Cooldown: 120 seconds
Summon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 180% of your weapon damage as Physical.
Unlocked at level 30
Summon an additional 2 Hunter Fetishes that shoot blowdarts at enemies, dealing 130% of your weapon damage as Poison.
Unlocked at level 60
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 8 seconds
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Cooldown: 20 seconds
Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.
Unlocked at level 25
Last updated on Apr 10, 2024 3:46 PM PDT