70 female
70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Hatred
Throw a grenade that bounces and explodes for 160% weapon damage as Fire.
Primary
Unlocked at level 15
Throw cluster grenades that deal 200% weapon damage as Fire over a 9 yard radius.
Unlocked at level 32
Cost: 10 Hatred
Fire a swirling Chakram that deals 380% weapon damage as Physical to enemies along its path.
Secondary
Unlocked at level 12
A second Chakram mirrors the first. Each Chakram deals 220% weapon damage as Fire.
Unlocked at level 18
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 8
Gain 100% movement speed while invisible.
Unlocked at level 14
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Hunting
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Unlocked at level 33
Cooldown: 10 seconds
Throw knives out in a spiral around you, dealing 620% weapon damage to all enemies within 20 yards. Your knives will also Slow the movement of enemies by 60% for 1 second.
Devices
Gain 40% additional armor for 6 seconds.
Fan of Knives' damage turns into Cold.
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Unlocked at level 17
Active: Your spider throws webs at all enemies within 25 yards of you and him, Slowing them by 80% for 5 seconds.
Passive: Summons a spider companion that attacks enemies in front of him for 140% weapon damage as Physical.
The spider's attacks Slow enemies by 60% for 3 seconds.
Unlocked at level 22
Last updated on Feb 24, 2023 10:30 AM PST