70 female
70 male
1 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.
Primary
Unlocked at level 1
Cast out a shard of ice that explodes on impact, causing enemies within 4.5 yards to take 175% weapon damage as Cold and be Frozen for 1 second.
Enemies cannot be Frozen by Glacial Spike more than once every 5 seconds.
Unlocked at level 13
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
Increase the width of the beam allowing it to hit more enemies.
Disintegrate's damage turns into Fire.
Unlocked at level 26
Cooldown: 11 seconds
Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.
Defensive
Unlocked at level 4
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.
Force
Summon an Arcane Hydra that spits Arcane Orbs that explode on impact, dealing 205% weapon damage as Arcane to enemies near the explosion.
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Conjuration
Unlocked at level 20
Attacks have a chance to cause lightning to arc to 3 nearby enemies, dealing 61% weapon damage as Lightning.
Unlocked at level 27
Cooldown: 15 seconds
Summon 2 illusionary duplicates of yourself that taunt nearby enemies for 1 second, last for 7 seconds and have 50% of your Life.
Spells cast by your Mirror Images will deal 10% of the damage of your own spells.
Mastery
Unlocked at level 25
Last updated on Oct 18, 2022 1:01 PM PDT