70 female
70 male
Hardcore
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Damage is increased by 10% each time damage is dealt. Max 10 stacks.
Siphon Blood's damage turns into Poison.
Unlocked at level 35
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Reanimation
Unlocked at level 9
Commanded skeletons go into a frenzy, gaining 25% increased attack speed while they attack the target.
Unlocked at level 19
Target an area reviving up to 10 corpses within 20 yards for 15 seconds.
Corpses
Unlocked at level 22
When you revive a corpse, enemies within 20 yards run in fear for 3 seconds. Damage dealt is turned into Poison.
Unlocked at level 31
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Blood & Bone
Unlocked at level 30
Leaves a corpse at your original location when used.
Unlocked at level 49
Cost: 10 Essence
Curse the target area. Cursed enemies heal the attacker for 2% of their total health when they are struck. Lasts 30 seconds.
Curses
Unlocked at level 17
Whenever a cursed enemy dies your potion cooldown is reduced by 1 second.
Unlocked at level 37
Cooldown: 120 seconds
Raise a massive skeletal army to pummel the targeted location dealing 12,000% weapon damage as Physical in a 15 yard radius.
Skeletal hands raise from the ground damaging enemies within 15 yards for 14,000% weapon damage as Poison. Lasts 5 seconds.
Unlocked at level 26
Last updated on Apr 29, 2024 11:15 AM PDT