70 male
70 female - Seasonal Hero
Hardcore
70 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.
Primary
Unlocked at level 1
Increase the damage of Magic Missile to 325% weapon damage as Arcane.
Unlocked at level 6
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
While channeling the beam you become charged with energy and discharge at nearby enemies dealing 115% weapon damage as Arcane.
Unlocked at level 48
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
Unlocked at level 22
After casting Teleport, you have 3 seconds to Teleport 1 additional time.
Unlocked at level 31
Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.
Unlocked at level 4
Reduce the cooldown to 7.5 seconds and increase the Freeze duration to 3 seconds.
Unlocked at level 18
Cost: 20 Arcane Power
Cooldown: 6 seconds
Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.
Mastery
Unlocked at level 19
Instead of a single explosion, release a chain of 3 consecutive explosions, each dealing 520% weapon damage as Fire.
Unlocked at level 56
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 17
Critical Hits have a chance to electrocute a nearby enemy for 425% weapon damage as Lightning.
Unlocked at level 58
Last updated on Oct 29, 2024 7:38 AM PDT