Turn into the physical embodiment of Vengeance for 20 seconds.
Side Guns: Gain 4 additional piercing shots for 60% weapon damage each on every attack. Homing Rockets: Shoot 2 rockets at nearby enemies for 80% weapon damage each on every attack. Vengeance: Gain 40% increased damage.
Throw knives out in a spiral around you, dealing 620% weapon damage to all enemies within 20 yards. Your knives will also Slow the movement of enemies by 60% for 1 second.
Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Powered Shot
Anatomy
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Anatomy
Piercing Shot
Cooldown:20 seconds
Ranged attack that pierces that deals 500% weapon damage and increases damage done to enemies by 10% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Piercing Shot
Night's Veil
Cooldown:30 seconds
The Scoundrel launches a cloud that covers a 20 yard area and lasts 2.00 seconds based on the Scoundrel's Dexterity. All attacks against enemies that are inside the cloud will be critical hits.