Shoot out an explosive bola that wraps itself around the enemy. After 1 second, the bola explodes dealing 160% weapon damage as Fire to the enemy and an additional 110% weapon damage as Fire to all other enemies within 14 yards.
Primary
Unlocked at level 11
Imminent Doom
Augment the bola to deal 216% weapon damage as Fire to the enemy and 148% weapon damage as Fire to all other enemies within 14 yards, but increases the explosion delay to 2 seconds.
Fire a cluster arrow that explodes for 650% weapon damage as Fire into a series of 4 additional grenades that each explode for 250% weapon damage as Fire.
Requires Bow
Archery
Unlocked at level 27
Loaded for Bear
Increase the damage of the explosion at the impact location to 850% weapon damage as Fire.
Turn into the physical embodiment of Vengeance for 20 seconds.
Side Guns: Gain 4 additional piercing shots for 60% weapon damage each on every attack. Homing Rockets: Shoot 2 rockets at nearby enemies for 80% weapon damage each on every attack. Vengeance: Gain 40% increased damage.
Devices
Unlocked at level 61
Personal Mortar
Instead of Homing Rockets, launch 2 Grenades at random enemies outside melee range on every attack that explode for 150% weapon damage each as Fire.
Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Powered Shot
Crippling Shot
Cooldown:4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Crippling Shot
Anatomy
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.