70 female
70 female - Seasonal Hero
70 male - Seasonal Hero
Hardcore
70 male
1 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
Gain 15% of your maximum Life when you activate Spirit Walk.
Unlocked at level 53
Cost: 125 Mana
Call forth a swarm of fiery bats to burn enemies in front of you for 475% weapon damage as Fire.
Secondary
Unlocked at level 5
Summon fewer but larger bats that travel a long distance and deal 500% weapon damage as Fire.
Unlocked at level 11
Cooldown: 120 seconds
Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
Voodoo
Unlocked at level 25
The ritual heals all nearby allies for 5% of their maximum Life per second and reduces all damage taken by 20%.
Unlocked at level 50
Cooldown: 45 seconds
Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit.
Unlocked at level 4
Your Zombie Dogs heal you for 100% of your Life On Hit with every attack.
Unlocked at level 54
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Unlocked at level 12
Release two spirits with every cast.
Unlocked at level 23
Cooldown: 8 seconds
Raise a wall of zombies 28 yards wide from the ground that blocks enemies and attacks them for 1200% weapon damage as Physical over 6 seconds.
Decay
Unlocked at level 28
Increase the width of the wall to 50 yards. All enemies in front of you are knocked back behind the wall.
Unlocked at level 35
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on Jan 10, 2024 7:30 AM PST